Wednesday, January 9, 2019

THE BEST MARKSTRAT GUIDE WITH HELPFUL MARKSTRAT TIPS TO WIN MARKSTRAT - MARKETING STRATEGY GAME FREE WINNING GUIDES AND TIPS - PART 1/3


MARKETING STRATEGY GAME
FREE WINNING GUIDES AND TIPS - PART 1/3

THE BEST MARKSTRAT GUIDE WITH HELPFUL MARKSTRAT TIPS TO WIN MARKSTRAT 2024 [2025]

MARKETING STRATEGY GAME  FREE WINNING GUIDES AND TIPS - PART 1

New Winning Guide and Tips

Markstrat Tips: Introduction - How to Win Markstrat

Top 10 Markstrat tips - How to Master Markstrat Simulations
Win Markstrat Period 1 - How to Master Markstrat Simulations
Win Markstrat All 10 Periods - How to Master Markstrat Simulations

How is Markstrat production calculated?
How do you allocate commercial teams with Markstrat?
When to launch a new brand in Markstrat?

What business lessons learnt from Markstrat?
MarkStrat Simulation: Top 10 Tips for MarkStrat Simulation
10 Tips to Win Markstrat for All Periods

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FREE SUPPORT FOR ROUND 1 AND ROUND 2
Email: WinMBAgames@gmail.com
Send WhatsApp for Faster Support https://bit.ly/3siLp9U
Support fee for whole game 8-10 rounds = USD 40 (top results guaranteed)


NEW - 1 hour Zoom session guide and explanations for all decisions
Support fee = USD 40 (for 1st session) = USD 20 for later sessions if needed

New 2024
Free Excel file to calcualte R&D for products each round - LINK 1
VIP Excel file to calculate R&D for products each round -   VIP - LINK 2

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TOP 10 TIPS TO WIN MARKSTRAT
New Tips for Markstrat 2024

- Start Vodite as soon as you can (from Round 1 prepare for that, this is long term strategy game)
- Buy Semantic report to have plan for budget for Sonite and Vodite projects (and save budget for R&D new Vodite from round 1)
- Round 1 should have good sales forecast calculation to get a good start (and good budget for next round)
- Buy shopping habits report for both Sonite and Vodite, we need this information to set decisions for Sales force (buy one time is OK)
- Buy Consumer survey report to have information about the target market for each product to set better strategy for next rounds
- Buy Sales forecast report to have data for calculation of sales forecast for the next round
- Noted to use R&D, for cost reduction and for new product development
- Have higher sales in early rounds and higher sales force in later rounds
- Start new project to update Sonite products from round 1-2 to sell better in rounds 3-4-5
- R&D each round. Best way to increase sales = R&D products with ideal values of the target segments.  This save advertising cost and sell better (Cost reduction and R&D to update product from round 1 and apply this to all rounds)
- Purchase key marketing report (at least buy Consumer survey, Semantic Scales, Sales forecast - 1 or 2 rounds)
- KEY: Produce more than need to avoid stock out and basis for next round sales forecast calculation. 
Check Sales forecast and add 20-30%
- KEY: Advertising and Marketing research = 10-15% advertising budget to have better reports
- NEW PRODUCTS = KEY TO WIN - the issue is the bad company does not have enough funds for R&D and promote new products. Try not to do wrong in early rounds to have funds for R&D and new products. 
- Need 2-3 Sonite and 1-2 Vodite to win.
- Do not create too many products, because each product requires 1500-2000 for advertising to sell well. Check the total budget to plan for the number of products. (Tip = If you really need new products, and have low budget for advertising, try lowering prices to get good sales for 1-2 rounds then can go up faster)





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IF YOU FIND  AND  START READING THIS GUIDE, YOU WIN HALF OF MARKSTRAT SIMULATION


1. Two categories of products

The game has two categories of products, Sonite and Vodite.
They are durable consumer products, such as computer, digital camera, smart phones, laptop, tablets…). 
Sonite products have 50 attributes, but 5 top important include: processing power, display size, design, battery life and features (think about PC, Laptop, smart phones). 
Vodite products also focus on 5 key characteristics, including: resolution, energy, carbon footprint, connectivity and apps (thinks about smart phone, tablets…)
HOW MANY PRODUCTS NEEDED TO WIN?
Will need 2-3 Sonite and 1-2 Vodite to win (for 8-10 rounds)

2. Manage a company in competition

We will manage a company, competing with other five companies in this industry. 
Companies name start with L, M, N, R, S, T. 
We will involve in all the marketing decisions, from R&D, products specification, target customers, brand awareness, market shares, distribution coverage, profitability, competition, long term strategies. 
Brands are developed based on Project, project name start with PO for Sonite and PE for Vodite.
Brand names start with Company first letter and O for Sonite and E for Vodite, eg. LOOK and LOOPEA, MOST and MOVE, or ROCKY and ROLLE (Sonite) and LESOLEE, METOR, TEMPO, SEASTAR (for Vodite).
HOW TO R&D NEW PRODUCTS?
Good question. Start R&D based on Sematic Report (to get details for new products = ideal spots in Semantic Report). 
Will need funds for R&D new products. Sonite products requires less funds ($1000-$3000) when Vodite requires much higher ($6000-$9000)

3. Tip: Be the first one in the Vodite market.

We can launch the new product from Round 4 or 5 and gain good sales and profit all rounds from 6, 7 to 8. 
Do not be afraid that our product won’t be good enough. 
We can always change it later through R&D. 
Consumer’s awareness and perceptions are the most important factors to gain the market share in the Vodite market.
WHAT SEGMENTS TO TARGET?
Good question. STP is the three key concepts of marketing. Target market is the key of marketing strategy. Check the Consumer Survey report to find wich segments are willing to buy your products. Also check the competition in the segment.


4. Tip: Get start as early as possible

Understand the game and all the software functions to transfer business ideas into the game, competitive ideas into the game. 
Ask professor any question right from round 1 or even talk to others who already played this game. 
Read all winning guides and tips from Internet, and tutorial videos, can save time and start with the right decisions and direction.
IF YOU ARE READING THIS AND START ROUND 1 = YOU WILL WIN 99%
IF YOU FIND THIS LATER, AND HAVE DONE SOME ROUNDS = CAN MAKE YOU WIN STRONGER OR SAVE YOUR COMPANY 
(IF YOU FOUND THIS TOO LATE 1-2 ROUND LEFT, THEN READ TO LEARN FOR REPORT)


5.Tip: Implement R&D every round

To improve the products every round. 
See the samples decisions for R&D at the end of this guides. 
In this marketing simulation game, product life cycle is applied, so, products need updated every round to close to customer expectation or perception (ideal spots).
WHAT IF COST FOR R&D TOO HIGH OR YOU DO NOT HAVE ENOUGH FUNDS
OK. if you did well from round 1 - keep going 
If you make mistakes in round 1-2-3 and need help, send Email or WhatsApp
It is hard to save a loss company after round 5

6. Tip: A product should only target one segment.

Trying to target more segments with one product will be the disadvantage for the long run. 
In fact, we can still have a product, that sell mainly in one segment (70%) and in some other segments (20% and 10%).
WHAT IF YOUR TEAM WANTS 1 PRODUCT TARGETS 2 SEGMENTS
In round 1-2-3-4 is OK
After round 4 difficult to compete when each segment is led by 1-2 products which specialized in 1 segments.
Therefore, plan for 1 product focusing on 1 segment in round 1-2-3-4. Do not too lazy

7. Take a risk to win the long term strategy game.

Don’t be afraid to take short term losses for long term gains. 
Be creative but smart about our decision. 
If we invest in R&D, new product, we may have good sales but lower net profit in round 1-2-3 but will have both highest sales and profit, leading the game all rounds from 4 to 8.
WE NEED A VISIONARY CEO-LEADER TO WIN LONG TERM STRATEGY GAME WITH 10 ROUNDS
Round 1-2-3-4-5 win with Sonite
Round 6-7-8-9-10 win with Vodite
(Started Vodite from Round 1 - Think about How to implement this - then you always win. Started with buying Sematic Report and Sales forecast for Vodite in round 1. Then you will have basis for Planning. Noted that 95% of students do not do this, even their P and L do not suggest this. Only Visionary Leaders can see and apply this and always WIN)
Again, noted that, if your competitors doing this strategy, and you don't. It is difficult to compete in later rounds.

8. Tip: Win with four, five for six products

Make sure that we have enough money to keep our product in the portfolio competitively. 
Too many products without management will decrease the market share in the long run. 
One of the winning strategies is to have two or three products in Sonite (add one more product in round 5 or 6) and one or two new product in Vodite from round 5 or 6.
THIS IS IMPORTANT KEY TO WIN MARKSTRAT SIMULATION
Invest in R&D early and frequently
Start using R&D as soon as possible
Keep updating your brands as preferences evolve over time
A well-developed product will sell well right from launching

9. BUY and Read the Report every round
In early round to find needed data and numbers to support our decisions. Eg. Sales, Unit sold, Market demands, Segment Growth, Product specification of competitors, competitor prices… 
Map out our team decisions. Know why we are doing what we doing, have data, and numbers to support it. 
Do not go with “I think we should”. 
That’s vague and dangerous. 
Win the game is important, and learning the reasons to make right decisions are also equally important.
DECIONS BASED ON DATA = DATA DRIVEN
DECISIONS = WHY. FROM WHAT REPORT. WHAT DATA YOU BASE ON TO SET DECISIONS. PLAN FOR NEXT FEW ROUNDS

10. Again, this is long term strategy game

Performances in the later periods determine our win or loss, so do not get too comfortable with the initial success. 
Start early to get good sales and profit from early rounds, and invest to launch new products from round 4 or 5 or 6
NOTE AGAIN, VODITE PRODUCTS ARE KEY TO WIN IN LATER ROUNDS
You can double and triple sales and profit from round 5.
Do not just stick with small things in round 1-2-3 = NEED TO INVEST IN EARLY ROUND TO GET TOP POSITIONS IN LATER ROUNDS

11. AGAIN, Buying the market reports

People said buy all the reports. But I think it is redundant. 
A couple of research reports I suggest buying are:  
Industry benchmarking: we will be able to see what other teams spend on R&D, thus predict their next steps.
         - Market Report: shows how much product did other teams sold, their prices, and based costs
         - Distribution Panel:  market share per distribution channel. This will help to allocate commercial teams
          - Semantic Scales: Brand perceptions, important characteristics that consumers want for R&D
          - Market Forecast:  Helps we calculate production plan, this is important 
          - Can also buy: Competitive advertising and competitive commercial teams: shows how much competitors spend on these two categories. Help we determine how much we should spend to gain more market share.

AGAIN, THIS IS MARKETING SIMULATION GAME
READING REPORTS, MARKET RESEARCH IS THE KEY AND 
FOUNDATIONS TO MAKE DECISIONS

- BUY COMPETITIVE INTELLIGENCE REPORT
WILL FIND TARTGET MARKET OF EACH PRODUCTS
ADVERTISING SPENDINGS FOR A PRODUCT IN EACH SEGMENT
ALSO FIND COMMERCIAL TEAMS OF EACH PRODUCTS


BUY SEMANTIC SCALES REPORT
THIS IS ONE OF THE MOST IMPORANT REPORT
YOU CAN FIND IDEAL SPOT FOR EACH SEGMENT
THEN CAN R&D TO UPDATE PRODUCT OR LAUNCH A NEW PRODUCT



BUY MARKET FORECAST REPORT
WILL SEE TOTAL DEMANDS FOR NEXT PERIOD AND NEXT FIVE PERIODS




12.  Tip: What to focus in Round 1

In round 1, select the right target segment for 2 products, eg. LOCKERERfor Savers and LOOPEA for Professional. 
Note that products are sold in all five segments in early rounds, but about 60-70% in the target segment. 
In round 2-3-4 launch a new product, focus on one more segment, eg. High earners
And also one more new product in Vodite focus on Followers at the end.
TIP:
- Launch 2 Vodite products (in round 2-3)
- Launch 1 Sonite product in Follower (round 4 or 5) and one in Adopter (round 5 or 6) will have top sales
- Buy Reports to have plan for round 2-3-4-5 to 10

13. Have a reason for any decision (In-depth understanding of marketing)

Have a reason or strategy behind each decision our team makes.  
Don’t pull numbers out of our head.  “120,000 units sound like a good number of units to order.”  NO!  
We don’t use phrases like “it sounds good” or ” I think” with Markstrat.  
We are an MBA in training. 
Think like it!
So, just check market demand and also market growth to estimate sales forecast for each round. Also, look at competitors’ sales.

TIP
CHECK MARKET FORECAST REPORT
TO SEE DEMANDS FOR NEXT ROUND AND NEXT FIVE ROUNDS


NOTE THE SHOPPER AND SAVERS DEMANDS IN LATER ROUNDS


NOTE THE ADOPTER DEMANDS AND FOLLOWER DEMANDS IN LATER ROUNDS


14. Do not over analyze

Marketing Strategy Game gives our more information than we can handle.  
Determine as quickly as possible what data our team needs to focus on.  
If our team starts developing a bunch of products, assign product managers to monitor individual results, changing trends, and be the decision maker behind any R&D modifications.

15. Focus on Advertising.

Give generously in both in media and market research budgets to insure our product’s success.  
We always gave 7-15% of our media budget to market research.  
Advertising is a real key to the game, our brand awareness, and ultimately, our sales.
CHECK FOR HOW MUCH TO SPEND ON ADVERTISING AND HOW MUCH TO SPEND ON COMMERCIAL TEAMS EACH ROUND.
TIP
CHECK COMPETITIVE INTELLIGENCE REPORT
TO FIND OUT ADVERTISING SPENDING OF EACH COMPETITOR





TIP: THIS IS IMPORTANT REPORT - WE CAN FIND OUT SPENDDING FOR ADVERTISING AND COMMERCIAL TEAMS OF EACH COMPETITOR





16. Decide in the first round if we want to go into Vodite.

If we want to go Vodite, start saving money.  
Just a little tip: It will take around $8,000 to create a Vodite project.  
That is alot in the Marketing Strategy Game world.  
Our team’s average budget for a given period was about the same amount. 
So, it requires saving for 3-4 rounds to start introduce a new product in Vodite.
Go into Vodite. 
My team researched other games outside our own.  
There is a lot of money to be made in Vodite.  
The winner in our game and in other games usually had at least one Vodite in the market.
SHOULD HAVE 2 OR 3 VODITE TO WIN IN LATER ROUNDS (from round 5-6 or 7-8-9-10)

THIS IS KEY TO WIN - LAUNCH VODITE IN ROUND 4 OR 5
TWO VODITE WILL HAVE TOP SALES AND PROFIT IN LATER ROUNDS

Be the first one in the Vodite market. 
Do not be afraid that your product won’t be good enough. 
Can update in later rounds
Advantages of First mover and can sell better


17.  Speaking of R&D

Think about it and plan two/three periods in advance.  It takes one period just to develop or modify a product, two periods if we want to develop it at the lowest cost.
BUY THE REPORT
CHECK FOR IDEAL SPOTS
THEN UPDATE PRODUCTS
TIP
ONE OF THE MOST IMPORTANT TOOL FOR R&D
THIS IS THE KEY TO WIN THE GAME
AGAIN THIS IS THE KEY TO WIN THE SIMULATION
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REGRESSION-BASED CHARTS - SEMANTIC

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WE CAN FIND IDEAL CHARACTERISTICS FOR NEW PRODUCT IN EACH SEGMENT NEXT ROUND
USE THIS FOR R&D PROJECT TO DEVELOP NEW PRODUCTS OR UPDATE/MODIFY CURRENT PRODUCTS
WHAT HAPPENS IF YOU DO NOT UPDATE PRODUCTS?
Customer requirements changes fast in Marstrat
Products without update can not sell, especially when competitors do
Update 2-3 rounds ahead to keep selling well

18. Use minimum base cost

When doing R&D, Always, Always, Always check the box to develop our product at minimum base cost.  
One of our teams forgot to check it.  
The base cost for their product was $1000, everyone else’s was $300.  
Let’s just say their margins were in the negative.

19. Do not spend too much on Sales Force

Sales Force is tricky, costly, and offers little return. 
Sales Force is most needed in new markets, not as much in established ones.  
Give real thought if we start hiring people because it costs twice as much to fire them.  
Use that money instead on R&D or Advertising.
TIPS
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WHERE TO FIND COMMERCIAL TEAM COST OF OTHER COMPETITORS
WE CAN FIND THIS INFORMATION IN 2 REPORTS
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#REPORT 1: INDUSTRY BENCHMARKING

AGAIN, BUY THE REPORT, SO WE CAN HAVE BASIS OR FOUNDATION TO MAKE DECISIONS

MAKE DECISIONS BASED ON LAST ROUND REPORTS
SO AGAIN, BUY REPORTS. 
THIS IS THE WAY WE DO MARKETING RESEARCH AND MAKING MARKETING DECISIONS. BASED ON NUMBERS


20. Production and Inventory

This is a real balancing act. 
Over producing leads to very high holding costs and under producing leads to missed sales.  
Our team learned that it was better to over produce by a certain amount than run out of inventory completely.  
We missed around 200,000 unit sales in one period because we didn’t order enough.  
Bad for us, good for the other team who happily filled the orders.

21. Pay attention to our holding costs

Not to mention all our accounting figures.  
Just because they don’t have pretty colors and graphs doesn’t mean they are not EXTREMELY informative.

22. Tip, Again: Target each product for one market segment. 

If our product fits the needs of what Professionals want, then target that group 100%.  
Splitting target segment percentages goes against you.

23. Don’t create the most basic product possible.

Let’s just say our team had a plan to create the most basic Vodite and utilize a skimming strategy (charge a very high price and drop it slowly to gain more market shares).  
No one will buy scrap medal, Period!  
Even if we are one of the first to the Vodite market, it’s not a good idea to spend $8,000 to develop a tin can.  
Best to stay in the middle when putting together our R&D specs.
TIP
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YOU BUY REPORT AND HAVE TOOL TO FIND THE IDEAL CHARACTERISTICS OF PRODUCTS
JUST DEVELOP THE IDEAL PRODUCTS TO SELL IN LATER ROUNDS TO GAIN TOP SALES AND PROFIT.

24. Always spend our entire budget in the beginning periods.

In the beginning periods, it is common to see all teams receive a fixed and equal budget. 
This ensures that the game is as fair as possible, as some teams will start off in better positions than others. 
Because the budget is fixed to a set amount each period, any leftover budget will not carry over to the next period. 
Our focus in the beginning should also be to gain as much market share as possible; this is not the time to begin cutting down margins. 
In the later periods our budget will be determined by our performance in the previous round, and budget surpluses will carry over into the next period. 
If you’re doing well, we may find that we have more budget in a single period than we need for advertising and commercial team (we can see this in the Experiments market research reports, which show expected change in contribution had we increased our ad/commercial team spend). 
The fight for market share should be pretty much over by these periods, and the new focus is maximizing our net margin; if increasing advertising or commercial team spend is going to decrease our net margins, don’t do it, let it carry over.

25. Focus on the ideal points.

This is probably the most basic but important Marketing Strategy Game tip. 
In our Semantic Scales market research report, we will see each target segment’s “ideal point” on positioning maps laid out by price and each other physical attribute. 
We will also see where each brand on the market lands on this map. 
This is showing we what each segment wants and how well they perceive each brand at delivering it. 
Unless we have no competitors on a segment (meaning we can charge higher prices or not deliver a perfect product and still get sales), we want each of our brands to stay as close to its target segment’s ideal point as possible. 
These points will move each period, typically in a pretty linear trajectory (click “access additional charts” at the bottom of our Semantic Scales report), so make sure to track this and forecast ahead when building new base projects in R&D.


26. Find out what is most important to our segment.

Segments place higher value on certain product attributes than others. 
Typically this is Power and Price for Sonite segments, 
Connectivity and Price for Vodite segments (we can see this in the Conjoint Analysis report). 
When trying to hit a segment’s ideal point, focus on the positioning map that plots those two most important characteristics. 
Every period when we advertise our brands, set perceptual objectives for these two characteristics to try and bring our brand closer to that point.

27. Don’t under-produce in the beginning periods.

The beginning periods are all about gaining market share. 
There is much more harm in selling out (losing potential sales and share) early on than incurring inventory costs, especially if our budget is fixed for the next period 
(i.e. EI costs won’t be deducted from our next period budget).

28. Use our market research reports.

We want to make this as little of a guessing game as possible. 
Use our market research reports to learn what our competitors are doing: how much they’re spending on advertising and commercial team per brand, which segments they are or will be targeting, when they’re investing in R&D, and so forth. 
You’ll also need market research to learn about our segments and measure the results of our decisions. 
There’s a lot of data, so spend the first period or so familiarizing yourself with each report so we know what to look for moving forward.

29. Don’t be afraid to drop under-performing brands

Should do it as early as possible. 
If we have a brand that comes in far off the ideal point and is not being received well by our target segment, it will be very hard (and take lots of money) to change those perceptions and gain market share with that brand. 
It is much easier to drop the brand and launch a new one; if we give the new brand lots of advertising money, market share can be gained relatively quickly in the early rounds. 
One of the best decisions our team made was to drop one of our beginning brands very early on in the game (LOCKER) and focus on the higher end segments where we had a good product (LOOPEA) to base new brands off of.

30. First impressions matter.

As mentioned in the previous point, it can be hard to change the initial perception that a brand receives on the market. 
If the brands that we start with are far off the ideal point of the segments we wish to target, it may be better to wait until we have new base projects created before we launch new brands. 
If we launch a brand and it is far off the ideal point, take it off the market and try again with different perceptual objectives or wait until we have a better base project. 
Brands that come on the market earlier than others, but are far from the ideal point, will capture much less market share (both short-term and long-term) than brands which come in a period later and hit the ideal point perfectly.

31. Use perceptual objectives.

The “base project” of a brand determines its physical attributes; a perceptual objective determines what we want our target segment to perceive each physical attribute as. 
Because segments’ ideal points are always moving, we base project will not always deliver exactly what they are asking for. 
Use perceptual objectives to bring our brand closer to the ideal point each period. 
For example, if our brand is perceived as a 3.0 in power on the Semantic Scales chart and the segment’s ideal point for power will be a 3.2, we can set our perceptual objective to 3.4 to land directly on the ideal point. 
As a note, never use perceptual objectives to make a segment perceive our price as higher (some teams made the mistake of doing this); if the ideal point is moving towards higher prices, just raise our actual prices so we can increase our margins.

32. Don’t skimp on advertising research.

In order for our perceptual objectives to work, we need to spend at least 10–15% of our advertising budget per brand on advertising research.

33. Tip: Again, Out-spend our competitors in advertising and commercial team.

If our brand is perceived as being close to a segment’s ideal point, this is the biggest determinant of market share. 
Throughout my simulation, it was common to see teams leapfrog others in market share based on one round of outspending them in advertising. In the early periods (when brand awareness is low) advertising seemed to be a little more important, but as the game moved forward it became evident that having a higher commercial team helped to increase our sales and net contribution. 
Early on we gave our commercial team about 20% of our marketing spend (ads + commercial); in later rounds as budget increased we made it 50/50. Pay attention to our Experiments report to see where we should be spending more money.

34. Give heavier advertising to our high-performing brands.

Look at which brands are generating the most unit sales and the highest per unit contribution margins. 
Brands with high unit sales have a good opportunity to become the market leaders in their segments, support them with lots of advertising power to keep them on top of the competition (if they have slim margins, we can focus on improving these later by minimizing costs through R&D or increasing prices through price setting and perceptual objectives). 
For brands with good unit contributions margins, focus on trying to maximize their sales, as each dollar spent here will go a longer way for our overall net marketing contribution. 
In the first period, we split our budget in terms of how much net contribution each brand gave us (LOOPEA generated 75% of our net contribution, so it got 75% of our budget).

35. Tip: Try to target maximum 2 (maybe 3) segments in Sonites.

We can launch a maximum of 5 Sonite brands and 5 Vodite brands. In Markstrat, think of a “brand” as the packaging of a product, and the “base project” as what is actually inside. We will typically need a different base project to target different segments, but multiple brands can use the same base project. 
Limiting yourself to two segments means that we can limit yourself to two base projects, which will save costs. This is because the more units we sell of each base project, the lower our “transfer costs” (cost of production). 
This is also because it will cost we a good amount of money each time we want to create a new base project through R&D, therefore we don’t want to have too many. 
With those two base projects, we can then launch 5 brands in the Sonites market. 
This will spread our advertising, but allow we to capture as much market share in each target segment as possible

36. Plan our long-term strategy (Sonites and Vodites) in Period 1.

Decide where we want to be by the final period, and then set a period-by-period strategy to get there. 
Knowing when we plan to invest in R&D and when (if) we plan to enter the Vodite market will help we organize our spending each period. 
Spend a good amount of time looking at the data we have in Period 1 to do this, and choose target segments wisely (based on size, price-sensitivity, competition, etc.).


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NEW 2024
Markstrat Guide for Round 1
1. Check the FINANCIAL REPORT
- Check Results of Round 0 to find the total Revenue and Total Profit
- Check the Advertising cost
- Check the Sales force cost
- Note to increase Sales force each round
- Note to spend more for advertising in early rounds
- Check the detail of each product: Sales, ads, promo and profit

2. Check CONSUMER SURVEY
- Find Brand Awareness and Purchase Intension for each products
- It is important to find target segments for each product (one or two)
- Find the top competitors in each target segment

3. Check SEMATIC SCALE 
- Find ideal spots to update products
- Find ideal spots to R&D new products

KEY
- Start Cost production project = for 2 products --> Will save cost, increase profit next round
- Buy Sematic Report for Sonite (and also Vodite) --> To have plan for next 3-4 rounds


==> IF YOU ARE READING THIS PART (AND UNDERSTAND THE GUIDE AND TIPS, YOU WIN 75% OF MARKSTRAT



Markstrat Guide for Round 2
1. Check the FINANCIAL REPORT
- Check Results of Round 1 to find the total Revenue and Total Profit
- Check the Advertising cost - adjust to increase customer awareness, more for better product
- Check the Sales force cost - adjust, spend more for better product
- Note to increase Sales force each round
- Note to spend more for advertising in early rounds
- Check the detail of each product: Sales, ads, promo and profit

2. Check CONSUMER SURVEY
- Find Brand Awareness and Purchase Intension for each products --> Spend more for better segment
- It is important to find target segments for each product (one or two) --> one product focus on 1-2 segments 
- Find the top competitors in each target segment --> adjust prices if needed
--> find one or two more segments to target (if you like)

3. Check SEMATIC SCALE 
- Find ideal spots to update products
- Find ideal spots to R&D new products
--> Key to win is to start Vodite project early = calculate to find the cost, and started adding budget for Vodite to launch in Round 4-5 

KEY TO WIN
- Update products to reduce cost (based on Cost Reduction Projects) from last round
- R&D new product in Sonite to have one product to target 1 segment in later rounds --> to sell better
- Consider R&D new Vodite early (this is strong strategy = invest first the win later - this depends on each situation of the Markstrat - consider this before setting decisions)
- Keep track of Demand Forecast to have a 4-5 rounds plan ahead to invest and focus on key products
- Keep in mind that this is Strategy game ==> Think 4-5 round ahead the invest for the strategy.

Don't: short term thinking, no vision, focus to much on small profit by adjust a small think (like reduce some advertising to get some more small profit, increase prices to have good looking plan and turns out sell so little, try to avoid the mistakes like this. 

Do: try to think long term, have a visionary leader, think about what to do in round 6-7-8-9-10 when doing round 2-3-4-5. Learn by Doing. Win by Learning.

AGAIN: If you are reading this, to this part, and understand the guide and tips, you are winning 80% of Markstrat

Note to keep track of the Plan for long term 10 rounds
     
Saver --> plan to update in round 4-5
Shopper --> plan to update n round 4-5
HE --> plan to R&D and launch from round 2-3-4 (should launch in round 2-3-4)
Prof --> plan to R&D and launch from round 3-4-5 (should launch in round 3-4-5)
Follower  --> R&D and launch from Round 4-5-6 (should launch in round 4-5)
Adopter -->  R&D and launch from Round 5-6-7 (should launh in round 5-6)
     




Markstrat Guide for Round 3
Plan for long term 10 rounds
Saver --> update in round 4-5
Shopper --> update n round 4-5
HE --> R&D and launch from round 2-3-4
Prof --> R&D and launch from round 3-4-5
Follower  --> R&D and launch from Round 4-5-6
Adopter -->  R&D and launch from Round 5-6-7




Markstrat Guide for Round 4
Plan for long term 10 rounds
Saver --> update in round 4-5
Shopper --> update n round 4-5
HE --> R&D and launch from round 2-3-4
Prof --> R&D and launch from round 3-4-5
Follower  --> R&D and launch from Round 4-5-6
Adopter -->  R&D and launch from Round 5-6-7



Markstrat Guide for Round 5
Plan for long term 10 rounds
Saver --> update in round 4-5
Shopper --> update n round 4-5
HE --> R&D and launch from round 2-3-4
Prof --> R&D and launch from round 3-4-5
Follower  --> R&D and launch from Round 4-5-6
Adopter -->  R&D and launch from Round 5-6-7


Markstrat Guide for Round 6
Plan for long term 10 rounds
Saver --> update in round 4-5
Shopper --> update n round 4-5
HE --> R&D and launch from round 2-3-4
Prof --> R&D and launch from round 3-4-5
Follower  --> R&D and launch from Round 4-5-6
Adopter -->  R&D and launch from Round 5-6-7



Markstrat Guide for Round 7
Plan for long term 10 rounds
Saver --> update in round 4-5
Shopper --> update n round 4-5
HE --> R&D and launch from round 2-3-4
Prof --> R&D and launch from round 3-4-5
Follower  --> R&D and launch from Round 4-5-6
Adopter -->  R&D and launch from Round 5-6-7



Markstrat Guide for Round 8
Plan for long term 10 rounds
Saver --> update in round 4-5
Shopper --> update n round 4-5
HE --> R&D and launch from round 2-3-4
Prof --> R&D and launch from round 3-4-5
Follower  --> R&D and launch from Round 4-5-6
Adopter -->  R&D and launch from Round 5-6-7



Markstrat Guide for Round 9
Plan for long term 10 rounds
Saver --> update in round 4-5
Shopper --> update n round 4-5
HE --> R&D and launch from round 2-3-4
Prof --> R&D and launch from round 3-4-5
Follower  --> R&D and launch from Round 4-5-6
Adopter -->  R&D and launch from Round 5-6-7




Markstrat Guide for Round 10
Plan for long term 10 rounds
Saver --> update in round 4-5
Shopper --> update n round 4-5
HE --> R&D and launch from round 2-3-4
Prof --> R&D and launch from round 3-4-5
Follower  --> R&D and launch from Round 4-5-6
Adopter -->  R&D and launch from Round 5-6-7




------
MarkStrat, StratX, Free Winning Guides and Tips,

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Blog: https://marketingsimulation2012.blogspot.com

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MarkStrat, StratX, Free Winning Guides and Tips,
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Blog: https://marketingsimulation2012.blogspot.com
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Blog: https://marketingsimulation2012.blogspot.com